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Каталог GPU

Модель GPU Конфигурация VRAM vCPU RAM Цена/час
NVIDIA RTX Pro 6000 8x RTX Pro 6000 8x RTX Pro 6000 96GB (NVIDIA RTX PRO 6000 Blackwell Server Edition) 768GB 128 1.0TB $1.160 Арендовать
NVIDIA L40 8x L40 8x L40 48GB 384GB 128 1024GB $1.250 Арендовать
NVIDIA L40 8x L40 8x L40 48GB 384GB 128 1.0TB $1.250 Арендовать
NVIDIA L40 1x L40 1x L40 48GB 48GB -- -- $1.250 Арендовать
NVIDIA L40 8x L40 8x L40 48GB PCIe 384GB 128 1.0TB $1.250 Арендовать
NVIDIA L40 1x L40 1x L40 48GB PCIe 48GB 16 128GB $1.250 Арендовать
NVIDIA L40 1x L40 1x L40 48GB 48GB 16 128GB $1.250 Арендовать
NVIDIA L40 1x L40 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40 48GB 48GB -- -- $1.250 Арендовать
NVIDIA L40 8x L40 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x L40 48GB 384GB 128 1.0TB $1.250 Арендовать
NVIDIA L40 1x L40 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40 48GB PCIe 48GB -- -- $1.250 Арендовать
NVIDIA L40S 8x L40S 8x L40S 48GB 384GB 128 1024GB $2.250 Арендовать
NVIDIA L40S 8x L40S 8x L40S 48GB 384GB 128 1.0TB $2.250 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB PCIe 48GB 16 128GB $2.250 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB 48GB -- -- $2.250 Арендовать
NVIDIA L40S 1x L40S { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40S 48GB 48GB -- -- $2.250 Арендовать
NVIDIA L40S 1x L40S { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40S 48GB PCIe 48GB -- -- $2.250 Арендовать
NVIDIA RTX Pro 6000 8x RTX Pro 6000 8x RTX Pro 6000 96GB 768GB 128 1024GB $2.500 Арендовать
NVIDIA RTX Pro 6000 8x RTX Pro 6000 8x RTX Pro 6000 96GB 768GB 128 1.0TB $2.500 Арендовать
NVIDIA RTX Pro 6000 1x RTX Pro 6000 1x RTX Pro 6000 96GB 96GB -- -- $2.500 Арендовать
NVIDIA RTX Pro 6000 1x RTX Pro 6000 1x RTX Pro 6000 96GB PCIe 96GB 16 128GB $2.500 Арендовать
NVIDIA RTX Pro 6000 8x RTX Pro 6000 8x RTX Pro 6000 96GB PCIe 768GB 128 1.0TB $2.500 Арендовать
NVIDIA RTX Pro 6000 8x RTX Pro 6000 8x RTX Pro 6000 96GB (NVIDIA RTX PRO 6000 Blackwell Server Edition) 768GB 128 1.0TB $2.500 Арендовать
NVIDIA RTX Pro 6000 1x RTX Pro 6000 1x RTX Pro 6000 96GB 96GB 16 128GB $2.500 Арендовать
NVIDIA RTX Pro 6000 1x RTX Pro 6000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX Pro 6000 96GB 96GB -- -- $2.500 Арендовать
NVIDIA RTX Pro 6000 8x RTX Pro 6000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x RTX Pro 6000 96GB 768GB 128 1.0TB $2.500 Арендовать
NVIDIA RTX Pro 6000 1x RTX Pro 6000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX Pro 6000 96GB PCIe 96GB -- -- $2.500 Арендовать
NVIDIA RTX Pro 6000 8x RTX Pro 6000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x RTX Pro 6000 96GB PCIe (NVIDIA RTX PRO 6000 Blackwell Server Edition) 768GB 128 1.0TB $2.500 Арендовать
NVIDIA RTX Pro 6000 8x RTX Pro 6000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x RTX Pro 6000 96GB SXM 768GB 128 1.0TB $2.500 Арендовать
NVIDIA A100 8x A100 8x A100 80GB 640GB 128 2048GB $2.700 Арендовать
NVIDIA A100 8x A100 8x A100 80GB 640GB 128 2.0TB $2.700 Арендовать
NVIDIA A100 1x A100 1x A100 80GB 80GB -- -- $2.700 Арендовать
NVIDIA A100 1x A100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x A100 80GB 80GB -- -- $2.700 Арендовать
NVIDIA H100 8x H100 8x H100 80GB 640GB 128 2048GB $6.160 Арендовать
NVIDIA H100 8x H100 8x H100 80GB 640GB 128 2.0TB $6.160 Арендовать
NVIDIA H100 8x H100 8x H100 80GB SXM 640GB 128 2.0TB $6.160 Арендовать
NVIDIA H100 8x H100 8x H100 80GB NVL 640GB 128 2.0TB $6.160 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM 80GB -- -- $6.160 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB 80GB -- -- $6.160 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB SXM 80GB -- -- $6.160 Арендовать
NVIDIA H200 8x H200 8x H200 141GB 1128GB 128 2048GB $6.300 Арендовать
NVIDIA H200 8x H200 8x H200 141GB 1.1TB 128 2.0TB $6.300 Арендовать
NVIDIA H200 8x H200 8x H200 141GB SXM 1.1TB 128 2.0TB $6.300 Арендовать
NVIDIA H200 8x H200 8x H200 141GB NVL 1.1TB 128 2.0TB $6.300 Арендовать
NVIDIA H200 8x H200 8x H200 141GB SXM5 1.1TB 128 2.0TB $6.300 Арендовать
NVIDIA H200 8x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x H200 141GB 1.1TB 128 2.0TB $6.300 Арендовать
NVIDIA H200 8x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x H200 141GB SXM 1.1TB 128 2.0TB $6.300 Арендовать
NVIDIA H200 1x H200 1x H200 141GB 141GB -- -- $6.310 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM 141GB -- -- $6.310 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM 141GB 16 256GB $6.310 Арендовать
NVIDIA H200 1x H200 1x H200 141GB NVL 141GB 16 256GB $6.310 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB 141GB -- -- $6.310 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB SXM 141GB -- -- $6.310 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB SXM5 141GB -- -- $6.310 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB NVL 141GB -- -- $6.310 Арендовать
NVIDIA GH200 1x GH200 GH200 96GB 72 480GB $6.500 Арендовать
NVIDIA GH200 1x GH200 GH200 96GB 72 480GB $6.500 Арендовать
NVIDIA GH200 1x GH200 1x GH200 96GB 96GB 72 480GB $6.500 Арендовать
NVIDIA GH200 1x GH200 1x GH200 96GB NVL 96GB 72 480GB $6.500 Арендовать
NVIDIA GH200 1x GH200 1x GH200 96GB 96GB -- -- $6.500 Арендовать
NVIDIA GH200 1x GH200 1x GH200 96GB SXM 96GB 72 480GB $6.500 Арендовать
NVIDIA GH200 1x GH200 1x GH200 96GB (NVIDIA GH200) 96GB 72 480GB $6.500 Арендовать
NVIDIA GH200 1x GH200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x GH200 96GB 96GB 72 480GB $6.500 Арендовать
NVIDIA GH200 1x GH200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x GH200 96GB NVL 96GB 72 480GB $6.500 Арендовать
NVIDIA GH200 1x GH200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x GH200 96GB (NVIDIA GH200) 96GB 72 480GB $6.500 Арендовать
NVIDIA B200 8x B200 8x B200 180GB 1440GB 128 2048GB $8.600 Арендовать
NVIDIA B200 8x B200 8x B200 180GB 1.4TB 128 2.0TB $8.600 Арендовать
NVIDIA B200 8x B200 8x B200 180GB NVL 1.4TB 128 2.0TB $8.600 Арендовать
NVIDIA B200 1x B200 1x B200 180GB 180GB -- -- $8.600 Арендовать
NVIDIA B200 8x B200 8x B200 180GB SXM 1.4TB 128 2.0TB $8.600 Арендовать
NVIDIA B200 8x B200 8x B200 180GB SXM5 1.4TB 128 2.0TB $8.600 Арендовать
NVIDIA B200 1x B200 1x B200 180GB SXM 180GB 16 256GB $8.600 Арендовать
NVIDIA B200 8x B200 8x B200 180GB SXM (NVIDIA HGX B200) 1.4TB 128 2.0TB $8.600 Арендовать
NVIDIA B200 1x B200 1x B200 180GB SXM 180GB -- -- $8.600 Арендовать
NVIDIA B200 1x B200 1x B200 180GB NVL 180GB 16 256GB $8.600 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 180GB 180GB -- -- $8.600 Арендовать
NVIDIA B200 8x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x B200 180GB SXM 1.4TB 128 2.0TB $8.600 Арендовать
NVIDIA B200 8x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x B200 180GB SXM5 (NVIDIA HGX B200) 1.4TB 128 2.0TB $8.600 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 180GB SXM 180GB -- -- $8.600 Арендовать
NVIDIA B200 8x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x B200 180GB 1.4TB 128 2.0TB $8.600 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 180GB SXM5 180GB -- -- $8.600 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 180GB NVL 180GB -- -- $8.600 Арендовать
NVIDIA B200 8x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 8x B200 180GB SXM5 1.4TB 128 2.0TB $8.600 Арендовать
NVIDIA L40 8x L40 L40 384GB 128 1024GB $10.000 Арендовать
NVIDIA L40 8x L40 L40 384GB 128 1024GB $10.000 Арендовать
NVIDIA GB200 4x GB200 4x GB200 186GB 744GB 144 960GB $10.500 Арендовать
NVIDIA GB200 4x GB200 4x GB200 186GB NVL72 744GB 144 960GB $10.500 Арендовать
NVIDIA GB200 4x GB200 4x GB200 46GB NVL 184GB 144 960GB $10.500 Арендовать
NVIDIA GB200 4x GB200 4x GB200 186GB NVL 744GB 144 960GB $10.500 Арендовать
NVIDIA GB200 1x GB200 1x GB200 186GB 186GB -- -- $10.500 Арендовать
NVIDIA GB200 1x GB200 1x GB200 186GB NVL72 186GB -- -- $10.500 Арендовать
NVIDIA GB200 1x GB200 1x GB200 186GB NVL 186GB 36 240GB $10.500 Арендовать
NVIDIA GB200 4x GB200 4x GB200 186GB NVL72 (NVIDIA GB200 NVL72) 744GB 144 960GB $10.500 Арендовать
NVIDIA GB200 1x GB200 1x GB200 186GB NVL72 186GB 36 240GB $10.500 Арендовать
NVIDIA GB200 1x GB200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x GB200 186GB 186GB -- -- $10.500 Арендовать
NVIDIA GB200 4x GB200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 4x GB200 186GB NVL72 744GB 144 960GB $10.500 Арендовать
NVIDIA GB200 4x GB200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 4x GB200 186GB NVL72 (NVIDIA GB200 NVL72) 744GB 144 960GB $10.500 Арендовать
NVIDIA GB200 1x GB200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x GB200 186GB NVL72 186GB -- -- $10.500 Арендовать
NVIDIA GB200 4x GB200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 4x GB200 186GB NVL 744GB 144 960GB $10.500 Арендовать
NVIDIA GB200 4x GB200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 4x GB200 186GB NVL (NVIDIA GB200 NVL72) 744GB 144 960GB $10.500 Арендовать
NVIDIA GB200 1x GB200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x GB200 186GB NVL 186GB -- -- $10.500 Арендовать
NVIDIA L40S 8x L40S L40S 384GB 128 1024GB $18.000 Арендовать
NVIDIA L40S 8x L40S L40S 384GB 128 1024GB $18.000 Арендовать
NVIDIA RTX Pro 6000 8x RTX Pro 6000 RTX PRO 6000 Blackwell 768GB 128 1024GB $20.000 Арендовать
NVIDIA RTX Pro 6000 8x RTX Pro 6000 RTX PRO 6000 Blackwell 768GB 128 1024GB $20.000 Арендовать
NVIDIA A100 8x A100 A100 640GB 128 2048GB $21.600 Арендовать
NVIDIA A100 8x A100 A100 640GB 128 2048GB $21.600 Арендовать
NVIDIA GB200 4x GB200 GB200 NVL72 744GB 144 960GB $42.000 Арендовать
NVIDIA GB200 4x GB200 GB200 NVL72 744GB 144 960GB $42.000 Арендовать
NVIDIA H100 8x H100 HGX H100 640GB 128 2048GB $49.240 Арендовать
NVIDIA H100 8x H100 HGX H100 640GB 128 2048GB $49.240 Арендовать
NVIDIA H200 8x H200 HGX H200 1128GB 128 2048GB $50.440 Арендовать
NVIDIA H200 8x H200 HGX H200 1128GB 128 2048GB $50.440 Арендовать
NVIDIA B200 8x B200 B200 1440GB 128 2048GB $68.800 Арендовать
NVIDIA B200 8x B200 B200 1440GB 128 2048GB $68.800 Арендовать