| NVIDIA A5000 | 1x A5000 RTX A5000 | 24GB | 16 | -- |
$0.290 |
Арендовать
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| NVIDIA A5000 | 1x A5000 RTX A5000 | 24GB | 16 | -- |
$0.290 |
Арендовать
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| NVIDIA A5000 | 1x A5000 1x A5000 24GB | 24GB | 16 | -- |
$0.290 |
Арендовать
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| NVIDIA A5000 | 1x A5000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x A5000 24GB | 24GB | 16 | -- |
$0.290 |
Арендовать
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| NVIDIA V100 | 1x V100 V100 | 16GB | 14 | -- |
$0.390 |
Арендовать
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| NVIDIA V100 | 1x V100 V100 | 16GB | 14 | -- |
$0.390 |
Арендовать
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| NVIDIA V100 | 1x V100 1x V100 16GB | 16GB | 14 | -- |
$0.390 |
Арендовать
|
| NVIDIA V100 | 1x V100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x V100 16GB | 16GB | 14 | -- |
$0.390 |
Арендовать
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| NVIDIA RTX A6000 | 1x RTX A6000 RTX A6000 | 48GB | 16 | -- |
$0.450 |
Арендовать
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| NVIDIA RTX A6000 | 1x RTX A6000 RTX A6000 | 48GB | 16 | -- |
$0.450 |
Арендовать
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| NVIDIA RTX A6000 | 1x RTX A6000 1x RTX A6000 48GB | 48GB | 16 | -- |
$0.450 |
Арендовать
|
| NVIDIA RTX A6000 | 1x A6000 1x A6000 48GB | 48GB | 16 | -- |
$0.450 |
Арендовать
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| NVIDIA RTX A6000 | 1x RTX A6000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX A6000 48GB | 48GB | 16 | -- |
$0.450 |
Арендовать
|
| NVIDIA A800 | 1x A800 A800 PCIe | 80GB | 12 | -- |
$0.800 |
Арендовать
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| NVIDIA A800 | 1x A800 A800 PCIe | 80GB | 12 | -- |
$0.800 |
Арендовать
|
| NVIDIA A800 | 1x A800 1x A800 80GB | 80GB | 12 | -- |
$0.800 |
Арендовать
|
| NVIDIA A800 | 1x A800 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x A800 80GB | 80GB | 12 | -- |
$0.800 |
Арендовать
|
| NVIDIA L40S | 1x L40S L40S | 48GB | 22 | -- |
$0.870 |
Арендовать
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| NVIDIA L40S | 1x L40S L40S | 48GB | 22 | -- |
$0.870 |
Арендовать
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| NVIDIA L40S | 1x L40S 1x L40S 48GB | 48GB | 22 | -- |
$0.870 |
Арендовать
|
| NVIDIA L40S | 1x L40S { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40S 48GB | 48GB | 22 | -- |
$0.870 |
Арендовать
|
| NVIDIA A100 | 1x A100 A100 PCIe | 80GB | 16 | -- |
$1.350 |
Арендовать
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| NVIDIA A100 | 1x A100 A100 PCIe | 80GB | 16 | -- |
$1.350 |
Арендовать
|
| NVIDIA A100 | 1x A100 1x A100 80GB | 80GB | 16 | -- |
$1.350 |
Арендовать
|
| NVIDIA A100 | 1x A100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x A100 80GB | 80GB | 16 | -- |
$1.350 |
Арендовать
|
| NVIDIA H100 | 1x H100 H100 SXM | 80GB | 24 | -- |
$2.250 |
Арендовать
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| NVIDIA H100 | 1x H100 H100 SXM | 80GB | 24 | -- |
$2.250 |
Арендовать
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| NVIDIA H100 | 1x H100 1x H100 80GB | 80GB | 24 | -- |
$2.250 |
Арендовать
|
| NVIDIA H100 | 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB | 80GB | 24 | -- |
$2.250 |
Арендовать
|
| NVIDIA H100 | 1x H100 H100 PCIe | 94GB | 24 | -- |
$2.470 |
Арендовать
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| NVIDIA H100 | 1x H100 H100 PCIe | 94GB | 24 | -- |
$2.470 |
Арендовать
|
| NVIDIA H100 | 1x H100 1x H100 94GB | 94GB | 24 | -- |
$2.470 |
Арендовать
|
| NVIDIA H100 | 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 94GB | 94GB | 24 | -- |
$2.470 |
Арендовать
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