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Каталог GPU

Модель GPU Конфигурация VRAM vCPU RAM Цена/час
NVIDIA L40S 1x L40S 1x L40S Intel 48GB 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S Intel 48GB 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S with Intel 48GB 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB (NVIDIA L40S GPU with Intel) 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB PCIe (l40s-intel) 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB (L40S with Intel) 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB (L40S GPU with Intel) 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB PCIe 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB PCIe (NVIDIA L40S GPU with Intel) 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40S 48GB PCIe 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40S 48GB 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40S 48GB PCIe (L40S-AMD) 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40S 48GB (NVIDIA L40S with AMD CPU) 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40S 48GB PCIe (NVIDIA L40S with AMD CPU) 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40S 48GB (L40S AMD CPU) 48GB 8 32GB $1.550 Арендовать
NVIDIA L40S 1x L40S 1x L40S AMD 48GB 48GB 16 96GB $1.820 Арендовать
NVIDIA L40S 1x L40S 1x L40S AMD 48GB 48GB 16 96GB $1.820 Арендовать
NVIDIA L40S 1x L40S 1x L40S with AMD 48GB 48GB 16 96GB $1.820 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB 48GB 16 96GB $1.820 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB (NVIDIA L40S GPU with AMD) 48GB 16 96GB $1.820 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB PCIe (NVIDIA L40S GPU with AMD) 48GB 16 96GB $1.820 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB PCIe 48GB 16 96GB $1.820 Арендовать
NVIDIA L40S 1x L40S 1x L40S 48GB (l40s-amd) 48GB 16 96GB $1.820 Арендовать
NVIDIA H100 1x H100 1x H100 80GB 80GB -- -- $2.000 Арендовать
NVIDIA H100 1x H100 1x H100 80GB 80GB -- -- $2.000 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM 80GB -- -- $2.000 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM (NVIDIA H100 GPU) 80GB -- -- $2.000 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM5 80GB -- -- $2.000 Арендовать
NVIDIA H200 1x H200 1x H200 141GB 141GB -- -- $2.300 Арендовать
NVIDIA H200 1x H200 1x H200 141GB 141GB -- -- $2.300 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM 141GB -- -- $2.300 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM (NVIDIA H200 GPU) 141GB -- -- $2.300 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM5 141GB -- -- $2.300 Арендовать
NVIDIA H100 1x H100 1x H100 HGX 80GB 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 HGX 80GB 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM5 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB (NVIDIA HGX H100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM (NVIDIA HGX H100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB NVL 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM5 (hgx-h100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM (hgx-h100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM (HGX H100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB SXM5 (NVIDIA HGX H100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 1x H100 80GB NVL (NVIDIA HGX H100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB SXM 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB SXM5 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB SXM5 (nvidia-hgx-h100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB NVL 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB SXM5 (HGX H100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB SXM (NVIDIA HGX H100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB SXM5 (NVIDIA HGX H100) 80GB 16 200GB $2.950 Арендовать
NVIDIA H200 1x H200 1x H200 HGX 141GB 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 HGX 141GB 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM5 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB (NVIDIA HGX H200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM (NVIDIA HGX H200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB NVL 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM5 (hgx-h200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM (hgx-h200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM (HGX H200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB SXM5 (NVIDIA HGX H200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 1x H200 141GB NVL (NVIDIA HGX H200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB SXM 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB SXM5 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB SXM5 (nvidia-hgx-h200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB NVL 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB SXM5 (HGX H200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB SXM (NVIDIA HGX H200) 141GB 16 200GB $3.500 Арендовать
NVIDIA H200 1x H200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H200 141GB SXM5 (NVIDIA HGX H200) 141GB 16 200GB $3.500 Арендовать
NVIDIA B200 1x B200 1x B200 HGX 192GB 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 HGX 192GB 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB SXM5 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB (NVIDIA HGX B200) 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB SXM (NVIDIA HGX B200) 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB NVL 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB SXM 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB SXM5 (hgx-b200) 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB SXM (hgx-b200) 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB SXM (HGX B200) 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB SXM5 (NVIDIA HGX B200) 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 1x B200 192GB NVL (NVIDIA HGX B200) 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB SXM 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB SXM5 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB SXM5 (nvidia-hgx-b200) 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB NVL 192GB 16 200GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB 192GB 20 224GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB SXM5 192GB 20 224GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB SXM5 (HGX B200) 192GB 20 224GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB SXM (NVIDIA HGX B200) 192GB 20 224GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB SXM5 (NVIDIA HGX B200) 192GB 20 224GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB SXM 192GB 20 224GB $5.500 Арендовать
NVIDIA B200 1x B200 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B200 192GB NVL 192GB 20 224GB $5.500 Арендовать
NVIDIA B300 1x B300 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B300 288GB 288GB 24 346GB $6.100 Арендовать
NVIDIA B300 1x B300 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B300 288GB SXM5 288GB 24 346GB $6.100 Арендовать
NVIDIA B300 1x B300 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B300 288GB SXM5 (HGX B300) 288GB 24 346GB $6.100 Арендовать
NVIDIA B300 1x B300 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B300 288GB SXM (NVIDIA HGX B300) 288GB 24 346GB $6.100 Арендовать
NVIDIA B300 1x B300 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B300 288GB SXM5 (NVIDIA HGX B300) 288GB 24 346GB $6.100 Арендовать
NVIDIA B300 1x B300 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B300 288GB SXM 288GB 24 346GB $6.100 Арендовать
NVIDIA B300 1x B300 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x B300 288GB NVL 288GB 24 346GB $6.100 Арендовать