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Каталог GPU

Модель GPU Конфигурация VRAM vCPU RAM Цена/час
NVIDIA M4000 1x M4000 GPU+ (M4000) 8GB 8 30GB $0.450 Арендовать
NVIDIA M4000 1x M4000 GPU+ (M4000) 8GB 8 30GB $0.450 Арендовать
NVIDIA M4000 1x M4000 1x M4000 8GB 8GB 8 30GB $0.450 Арендовать
NVIDIA M4000 1x M4000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x M4000 8GB 8GB 8 30GB $0.450 Арендовать
NVIDIA P4000 1x P4000 P4000 8GB 8 30GB $0.510 Арендовать
NVIDIA P4000 1x P4000 P4000 8GB 8 30GB $0.510 Арендовать
NVIDIA P4000 1x P4000 1x P4000 8GB 8GB 8 30GB $0.510 Арендовать
NVIDIA P4000 1x P4000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x P4000 8GB 8GB 8 30GB $0.510 Арендовать
NVIDIA RTX 4000 1x RTX 4000 RTX4000 24GB 8 30GB $0.560 Арендовать
NVIDIA RTX 4000 1x RTX 4000 RTX4000 24GB 8 30GB $0.560 Арендовать
NVIDIA RTX 4000 1x RTX 4000 RTX4000 24GB 8 30GB $0.560 Арендовать
NVIDIA RTX 4000 1x RTX 4000 1x RTX 4000 24GB 24GB 8 30GB $0.560 Арендовать
NVIDIA RTX 4000 Ada 1x RTX 4000 Ada 1x RTX 4000 Ada 24GB 24GB 8 30GB $0.560 Арендовать
NVIDIA RTX 4000 Ada 1x RTX 4000 Ada { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX 4000 Ada 24GB 24GB 8 30GB $0.560 Арендовать
NVIDIA P5000 1x P5000 P5000 16GB 8 30GB $0.780 Арендовать
NVIDIA P5000 1x P5000 P5000 16GB 8 30GB $0.780 Арендовать
NVIDIA P5000 1x P5000 1x P5000 16GB 16GB 8 30GB $0.780 Арендовать
NVIDIA P5000 1x P5000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x P5000 16GB 16GB 8 30GB $0.780 Арендовать
NVIDIA A4000 1x A4000 A4000 16GB 8 45GB $0.800 Арендовать
NVIDIA A4000 1x A4000 A4000 16GB 8 45GB $0.800 Арендовать
NVIDIA A4000 1x A4000 1x A4000 16GB 16GB 8 45GB $0.800 Арендовать
NVIDIA A4000 1x A4000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x A4000 16GB 16GB 8 45GB $0.800 Арендовать
NVIDIA RTX 5000 1x RTX 5000 RTX5000 16GB 8 30GB $0.820 Арендовать
NVIDIA RTX 5000 1x RTX 5000 RTX5000 16GB 8 30GB $0.820 Арендовать
NVIDIA RTX 5000 1x RTX 5000 RTX5000 16GB 8 30GB $0.820 Арендовать
NVIDIA RTX 5000 1x RTX 5000 1x RTX 5000 16GB 16GB 8 30GB $0.820 Арендовать
NVIDIA RTX 5000 1x RTX 5000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX 5000 16GB 16GB 8 30GB $0.820 Арендовать
NVIDIA P6000 1x P6000 P6000 24GB 8 30GB $1.100 Арендовать
NVIDIA P6000 1x P6000 P6000 24GB 8 30GB $1.100 Арендовать
NVIDIA P6000 1x P6000 1x P6000 24GB 24GB 8 30GB $1.100 Арендовать
NVIDIA P6000 1x P6000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x P6000 24GB 24GB 8 30GB $1.100 Арендовать
NVIDIA A5000 1x A5000 A5000 24GB 8 45GB $1.420 Арендовать
NVIDIA A5000 1x A5000 A5000 24GB 8 45GB $1.420 Арендовать
NVIDIA A5000 1x A5000 1x A5000 24GB 24GB 8 45GB $1.420 Арендовать
NVIDIA A5000 1x A5000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x A5000 24GB 24GB 8 45GB $1.420 Арендовать
NVIDIA RTX A6000 1x RTX A6000 A6000 48GB 8 45GB $1.930 Арендовать
NVIDIA RTX A6000 1x RTX A6000 A6000 48GB 8 45GB $1.930 Арендовать
NVIDIA RTX A6000 1x RTX A6000 1x RTX A6000 48GB 48GB 8 45GB $1.930 Арендовать
NVIDIA RTX A6000 1x A6000 1x A6000 48GB 48GB 8 45GB $1.930 Арендовать
NVIDIA RTX A6000 1x RTX A6000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX A6000 48GB 48GB 8 45GB $1.930 Арендовать
NVIDIA V100 1x V100 V100-32G 32GB 8 30GB $2.340 Арендовать
NVIDIA V100 1x V100 V100 16GB 8 30GB $2.340 Арендовать
NVIDIA V100 1x V100 V100-32G 32GB 8 30GB $2.340 Арендовать
NVIDIA V100 1x V100 V100 16GB 8 30GB $2.340 Арендовать
NVIDIA V100 1x V100 1x V100 32GB 32GB 8 30GB $2.340 Арендовать
NVIDIA V100 1x V100 1x V100 16GB 16GB 8 30GB $2.340 Арендовать
NVIDIA V100 1x V100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x V100 32GB 32GB 8 30GB $2.340 Арендовать
NVIDIA V100 1x V100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x V100 16GB 16GB 8 30GB $2.340 Арендовать
NVIDIA A100 1x A100 A100 40GB 8 90GB $3.190 Арендовать
NVIDIA A100 1x A100 A100 40GB 8 90GB $3.190 Арендовать
NVIDIA A100 1x A100 1x A100 40GB 40GB 8 90GB $3.190 Арендовать
NVIDIA A100 1x A100 A100-80G 80GB 8 90GB $3.280 Арендовать
NVIDIA A100 1x A100 A100-80G 80GB 8 90GB $3.280 Арендовать
NVIDIA A100 1x A100 1x A100 80GB 80GB 8 90GB $3.280 Арендовать
NVIDIA A100 1x A100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x A100 80GB 80GB 8 90GB $3.280 Арендовать
NVIDIA H100 1x H100 H100 PCIe 80GB 16 268GB $5.990 Арендовать
NVIDIA H100 1x H100 H100 PCIe 80GB 16 268GB $5.990 Арендовать
NVIDIA H100 1x H100 1x H100 80GB 80GB 16 268GB $5.990 Арендовать
NVIDIA H100 1x H100 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x H100 80GB 80GB 16 268GB $5.990 Арендовать