| NVIDIA A4000 | 1x A4000 RTX A4000 16GB | 16GB | 16 | 32GB |
$0.210 |
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| NVIDIA A4000 | 1x A4000 RTX A4000 16GB | 16GB | 16 | 32GB |
$0.210 |
Арендовать
|
| NVIDIA A4000 | 1x A4000 1x A4000 16GB | 16GB | 16 | 32GB |
$0.210 |
Арендовать
|
| NVIDIA A4000 | 1x A4000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x A4000 16GB | 16GB | 16 | 32GB |
$0.210 |
Арендовать
|
| NVIDIA V100 | 1x V100 V100 SXM2 16GB | 16GB | 16 | 32GB |
$0.280 |
Арендовать
|
| NVIDIA V100 | 1x V100 V100 SXM2 16GB | 16GB | 16 | 32GB |
$0.280 |
Арендовать
|
| NVIDIA V100 | 1x V100 1x V100 16GB | 16GB | 16 | 32GB |
$0.280 |
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|
| NVIDIA RTX 3090 | 1x RTX 3090 RTX 3090 24GB | 24GB | 16 | 32GB |
$0.310 |
Арендовать
|
| NVIDIA RTX 3090 | 1x RTX 3090 RTX 3090 24GB | 24GB | 16 | 32GB |
$0.310 |
Арендовать
|
| NVIDIA RTX 3090 | 1x RTX 3090 RTX 3090 24GB | 24GB | 16 | 32GB |
$0.310 |
Арендовать
|
| NVIDIA RTX 3090 | 1x RTX 3090 1x RTX 3090 24GB | 24GB | 16 | 32GB |
$0.310 |
Арендовать
|
| NVIDIA RTX 3090 | 1x RTX 3090 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX 3090 24GB | 24GB | 16 | 32GB |
$0.310 |
Арендовать
|
| NVIDIA RTX 4090 | 1x RTX 4090 RTX 4090 24GB | 24GB | 16 | 32GB |
$0.460 |
Арендовать
|
| NVIDIA RTX 4090 | 1x RTX 4090 RTX 4090 24GB | 24GB | 16 | 32GB |
$0.460 |
Арендовать
|
| NVIDIA RTX 4090 | 1x RTX 4090 RTX 4090 24GB | 24GB | 16 | 32GB |
$0.460 |
Арендовать
|
| NVIDIA RTX 4090 | 1x RTX 4090 1x RTX 4090 24GB | 24GB | 16 | 32GB |
$0.460 |
Арендовать
|
| NVIDIA RTX 4090 | 1x RTX 4090 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX 4090 24GB | 24GB | 16 | 32GB |
$0.460 |
Арендовать
|
| NVIDIA RTX A6000 | 1x RTX A6000 RTX A6000 48GB | 48GB | 16 | 32GB |
$0.560 |
Арендовать
|
| NVIDIA RTX A6000 | 1x RTX A6000 RTX A6000 48GB | 48GB | 16 | 32GB |
$0.560 |
Арендовать
|
| NVIDIA RTX A6000 | 1x RTX A6000 1x RTX A6000 48GB | 48GB | 16 | 32GB |
$0.560 |
Арендовать
|
| NVIDIA RTX A6000 | 1x A6000 1x A6000 48GB | 48GB | 16 | 32GB |
$0.560 |
Арендовать
|
| NVIDIA RTX A6000 | 1x RTX A6000 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX A6000 48GB | 48GB | 16 | 32GB |
$0.560 |
Арендовать
|
| NVIDIA RTX 6000 Ada | 1x RTX 6000 Ada RTX 6000 Ada 48GB | 48GB | 16 | 32GB |
$0.860 |
Арендовать
|
| NVIDIA RTX 6000 Ada | 1x RTX 6000 Ada RTX 6000 Ada 48GB | 48GB | 16 | 32GB |
$0.860 |
Арендовать
|
| NVIDIA RTX 6000 Ada | 1x RTX 6000 Ada RTX 6000 Ada 48GB | 48GB | 16 | 32GB |
$0.860 |
Арендовать
|
| NVIDIA RTX 6000 Ada | 1x RTX 6000 Ada 1x RTX 6000 Ada 48GB | 48GB | 16 | 32GB |
$0.860 |
Арендовать
|
| NVIDIA RTX 6000 Ada | 1x RTX 6000 Ada { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x RTX 6000 Ada 48GB | 48GB | 16 | 32GB |
$0.860 |
Арендовать
|
| NVIDIA L40 | 1x L40 L40 48GB | 48GB | 16 | 32GB |
$1.060 |
Арендовать
|
| NVIDIA L40 | 1x L40 L40 48GB | 48GB | 16 | 32GB |
$1.060 |
Арендовать
|
| NVIDIA L40 | 1x L40 1x L40 48GB | 48GB | 16 | 32GB |
$1.060 |
Арендовать
|
| NVIDIA L40 | 1x L40 { const tooltip = this.$refs.tooltip; if (!tooltip) return; // Get the exact screen position of the SVG icon const iconRect = this.$el.getBoundingClientRect(); const tooltipWidth = tooltip.offsetWidth; const winWidth = window.innerWidth; // Calculate where the tooltip naturally wants to render const theoreticalLeft = iconRect.left + (iconRect.width / 2) - (tooltipWidth / 2); const theoreticalRight = theoreticalLeft + tooltipWidth; // If it bleeds off the right edge (with a 10px safety gap) if (theoreticalRight > winWidth - 10) { this.shift = (winWidth - 10) - theoreticalRight; } // If it bleeds off the left edge (with a 10px safety gap) else if (theoreticalLeft 1x L40 48GB | 48GB | 16 | 32GB |
$1.060 |
Арендовать
|
| NVIDIA A100 | 1x A100 A100 PCIe 80GB | 80GB | 16 | 32GB |
$1.610 |
Арендовать
|
| NVIDIA A100 | 1x A100 A100 PCIe 80GB | 80GB | 16 | 32GB |
$1.610 |
Арендовать
|
| NVIDIA A100 | 1x A100 A100 SXM4 80GB | 80GB | 16 | 32GB |
$1.910 |
Арендовать
|
| NVIDIA A100 | 1x A100 A100 SXM4 80GB | 80GB | 16 | 32GB |
$1.910 |
Арендовать
|
| NVIDIA A100 | 1x A100 1x A100 80GB | 80GB | 16 | 32GB |
$1.910 |
Арендовать
|
| NVIDIA H100 | 1x H100 H100 SXM5 80GB | 80GB | 16 | 32GB |
$2.360 |
Арендовать
|
| NVIDIA H100 | 1x H100 H100 SXM5 80GB | 80GB | 16 | 32GB |
$2.360 |
Арендовать
|
| NVIDIA H100 | 1x H100 1x H100 80GB | 80GB | 16 | 32GB |
$2.360 |
Арендовать
|